- New Features
- Pact Pistol: a new weapon option
- Magical weapon which ignores armor, cover, and range.
- Pact Perks
- Telescape
- When you fire at melee range you are teleported away from your target
- Skill Pact
- Your accuracy goes up by 1% every 10th hit with your ranged weapon
- Mindsight
- When you hit a target with your ranged weapon, you gain visibility from its location for this turn
- Pact Ritual
- When you fire your ranged weapon, your rituals trigger
- Freezing Pact
- Ranged hits against targets with full life are only glancing, but freeze the target for 3 turns
- End of Floor Collapse Mini-game
- New mini game once a floor is clear of enemies. Stay in the collapsing world as long as possible for XP rewards before getting sucked into the next floor
- Challenge seed string option
- In-Game report a bug / suggest a feature link
- Changes
- View Active Challenges menu added to help remember what conditions your challenge has
- Name default saved between runs
- New icon for application
- Fixed
- Enemy Alert setting now lasts between sessions
- Nemesis no longer spawn during seeded runs
- Creatures now start with full health (creature starting health remains the same)
Issue Addressed in Release
Report a Bug or suggest a Feature
Open Issues
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