Collateral Souls 0.21.1

Minor Balance Fix Update

  • Zombies spawned by mounds no longer give XP
  • HP no longer gained from spawned creatures via any means
  • Insight health bars no longer show in complete darkness
  • HP gain from Tentacle Whip adjusted to be damage based
    • Curve encourages single large hits over many small hits so pinging creatures for 1 HP from out of range is no longer the optimum strategy with Tentacle Whip. Curve examples:
      • 7.5 damage is worth 1 HP
      • 15 damage is worth 2.2 HP
      • 30 damage is worth 5.2 HP
      • 60 damage is worth 12 HP
  • Minor text fix for Pact Pistol, no longer says it ignores range when it does not

Issue Addressed in Release

Report a Bug or suggest a Feature

Open Issues

Download

Collateral Souls 0.21 – Swarms

cs_0-21

  • New Features
    • Swarm Creatures
      • Queen of Worms
        • Spawns wandering larva
      • Mound of Bodies
        • Quickly spawns Zombies
    • Slayer Background
      • Extra damage from leveling, but less surivability
  • Changes
    • Pact Pistol Changes
      • Pact Ritual now unlocks Ritual perks
      • Freezing Pact removed from game as it was bad, and annoying to use
      • Pact Pistol no longer has unlimited range
    • More diversity in creature populations on a floor
    • Insight now adds health bars to injured creatures in addition to previous functionality
    • Added Full Screen setting
  • Fixes
    • Hitting Esc on the main menu will now properly shut the game down
    • Guarded against a rare telemetry crash on boot

Issue Addressed in Release

Report a Bug or suggest a Feature

Open Issues

Download