Minor balance tweaks only, nothing major this time.
- Grunts are a bit easier so the first floor isn’t so punishing
- Wraiths now glow like evil mimic exits
- Wraiths now do slightly less damage since they are almost guaranteed to get a hit in on you before going down
- Sniper Rifles now have a kinder minimum range and should be a viable option once again
- The XP bar now properly resets to 0% after level up
- Enemies no longer shoot the player on the first turn they can, this prevents “walk around corner and die immediately” issues. Now you can see them before they kill you 🙂