New content and some balance work!
- Added high score table for progress tracking
- Corrected Pit Fiend to have the correct number of perks for a creature of its level(slightly less powerful now)
- Smoothed introduction of high level enemies, no longer will the first Pit Fiend you meet have 2 buddies with them (1 maybe, 3 unlikely, but 2 definitely not)
- 2 New Creatures
- Imp – weak fire throwing grunt alternative
- Arch Angel – powerful angelic sniper