Collateral Souls 0.6 – Environment Update

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  • Fixed bug in ranged AI; creatures are no longer allowed  to shoot on the first turn they sees the player. No more death before you see your enemy scenarios.
  • Adding in themes and decorations to make the game a little less dull looking
    • Original theme is now dungeon theme, added some decorations like puddles and dirt floors to spruce things up
    • New theme ‘nature’ gets a tree like walls, grass, and ponds
    • New theme ‘mountains’ gets rocky walls, snow, and rivers
  • Outdoor themes are sometimes in daylight and have full lighting everywhere, useful for seeing creatures directly, but not so useful in noticing light around a dark corner

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