Development Blog
- Tiles directly next to the player are now always visible, this normally has no effect but helps exploring and melee in the dark with Shadow Armor
- Improved all seeing lore box boon to include enemy locations
- New lore box curse : Hunted – alerts all enemies to the players location
- Buffed Heartseeker so crits were not in the same range as just taking Reaper.
- Heartseeker now deals 5x damage on criticals
- Gave a lot of love to the score screen after a game so you can better mentally connect play trends to successful runs
- Added history of play events: kills, floor transitions, lore boxes, and level ups
- Added Perks to score
- Added Lore Boxes to score
- Corrected text when winning the game to no longer have the death message
- Score screen capture is now saved for historic viewing in %Appdata%\RL
- Corrected alignment of point and metric numbers
- Fixed bug where all tiles would be visible for 1 turn after going to a new floor
- Fixed crash where game was looking for perks on floor tiles
- Added analytics
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