Hello everyone!
Had a lot of good feedback come in and so this update is bursting with lots of big and small changes. Many of these came as suggestions from the community – you all are awesome. Keep the feedback coming and I will continue to make the game as awesome as I can for you!
- New Features
- Assault Rifle Completely Redesigned
- Base Rifle now has burst fire with additional attacks at reduced accuracy
- Holy Fire now starts creatures burning, including creatures in between you and your primary target
- Paradox Trigger now remakes missed and glancing shots at a closer target
- Sniper Advanced Perks Redesigned
- Reaper now hits all creatures between you and your primary target
- Heartseeker now builds damage by waiting with a creature targeted
- New Boons
- Carry the light of the world
- New Curses
- Fear the brooding mother
- The end begins
- Controls
- The mouse may now be used to target creature by clicking on them
- VI directional controls are now available as an optional setting
- Assault Rifle Completely Redesigned
- Changes
- HP Boost Removed. Player now starts with 25 HP, was 20
- Focused Removed. Player now starts with +5% higher accuracy
- Marksman and Shotgun are now mutually exclusive. Shotgun maximum range increased by 1
- Blood Secret and Tentacle Whip are now mutually exclusive.
- Angelic / Demonic Perks now labeled in text descriptions
- Sniper rifle damage reduced to 6, was 10
- Bug Fixes
- Fixed crash that sometimes occurred during creature-creature kills
- Lifesense no longer sticks between games
- Minor Text Fixes
- Pact Pistol cover ignore now reflected in UI
- First Aid no longer triggers from 0 HP hits